Generative AI for storytelling, simulations and games

sbagency
4 min readJul 21, 2023

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Visionary sci-fi (Ender’s Game)

Ender’s game has a great example of what a generative personalized game can look like, the content in which is generated individually for the player.

In this video, we look at Showrunner AI, which enables anyone to create entire episodes of SouthPark, or any of their favorite shows, with just a simple prompt. This is the coolest thing I’ve seen in AI in a long time. These are fully autonomous characters living out their lives in the SouthPark universe. Using ChatGPT, Stable Diffusion, and a lot of custom software, Fable Studio has created the most significant content generation engine ever.

a16z article

..we believe the largest opportunity long-term is in leveraging AI to change not just how we create games, but the nature of the games themselves.
[
link]

https://a16z.com/2023/07/19/the-neverending-game-how-ai-will-create-a-new-category-of-games/

Here is a summary of the key points from the article (generated):

  • Generative AI has the potential to transform games by enabling new AI-first game categories, dramatically expanding existing genres, and making the game creation process more efficient.
  • Key opportunities include:
  1. Generative agents powered by large language models that exhibit complex social behaviors and relationships, advancing simulation games.
  2. Personalized characters, items, text, and environments tailored to each player, increasing immersion and replayability.
  3. AI storytelling that adapts narratives to player actions and preferences, enabling endless adventures.
  4. Dynamic world building via combinations of procedural generation and generative AI that could create unique environments in real-time.
  5. AI copilots that provide coaching, play as companions, and enable new social gameplay mechanics.
  • However, there are still challenges around IP rights, compensating original creators, and scaling cost-effectively that need to be addressed.
  • If these hurdles can be overcome, generative AI has the potential to unlock new AI-first game categories never before possible.

The AI-storyteller

RimWorld is not designed as a competitive strategy game, but as a story generator. It’s not about winning and losing — it’s about the drama, tragedy, and comedy that goes on in your colony. The game creates events like pirate raids, trader arrivals, and storms. But these events aren’t random. RimWorld uses an AI Storyteller (modeled after the AI Director from Left 4 Dead) who analyzes your situation and decides which event she thinks will make the best story.

https://rimworldgame.com/

Infinite Story — Interactive Fiction Engine

Our application allows users to read and collaboratively write Infinite Stories. They are otherwise known as branching, choose-your-own-adventure, CYOA or text adventures — all collectively known as interactive fiction (wiki). You can also use our tool to create (very finite) interactive workflows, menu prototypes and image adventures.

AI storytelling is the most immersive and promising

Right now you can create/generate a character (just a prompt(s) + data) and talk about anything. You can talk to Ender from Ender’s Game, to almost anyone and anything.

Hidden Door has launched limited playtests for its Wizard of Oz role-playing game platform that uses generative AI to create custom games for each player.

https://venturebeat.com/games/hidden-door-launches-playtests-for-wizard-of-oz-games-created-by-generative-ai/

Hidden Door’s AI engine adapts to player choices, creating a unique story every time while remaining true to the fictional world the game is set in. In the future, Hidden Door will work with additional IP holders to bring their fictional worlds to the platform, allowing fans to exist inside their favorite universes long after they put down the book or finish the movie. The company debuted last week during the PC Gaming Show online event.

Hidden Door plans to use generative AI to tell stories in a multiverse of worlds, starting with the Land of Oz. The New York company is a game technology studio that licenses IP to turn works of fiction into AI-powered social roleplaying games.

New generative multiverse

Imagination only can be a limit…

https://twitter.com/Tocelot/status/1681683704975077378

with LLMs trained on the social web, a new class of sim games is emerging that reflect not just a game designer’s imagination but the unpredictability of human society watching a 24/7 multi-agent sim could be a next-gen Truman Show, endlessly entertaining in unexpected ways

https://www.thesimulation.co/about

Dramatron // cool but inactive project

https://github.com/deepmind/dramatron

how to use Code Interpreter to create documents and instructions to prompt the AI to create better fiction stories

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sbagency
sbagency

Written by sbagency

Tech/biz consulting, analytics, research for founders, startups, corps and govs.

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